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@ Author: Antmuse
@ Mail: antmuse@live.cn
@ CopyRight: 2006-2017
@ Website: http://pan.baidu.com/s/1jHENSgu
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AntNeat V0.3.3.8 (2017.02.18)
* 新增: 渲染引擎改用irrlicht1.9 shader-pipeline version
* 新增: 引擎专用的格式(.ant)
* 改进: 3dmax2015 64bit, 导出插件
* 改进: 地图编辑器
* 改进: 角色运动控制算法
* 改进: 引擎配置及其GUI
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AntNeat V0.3.2.9 (2015.05.27)
* 改进: Pose系统(实现连招,气招,绝招,半滚招,空中招式,地面招式,暴气,挑衅,下蹲,防守,等等)
* 改进: Trigger
* 修正: 打击音效
* 修正: 碰撞抖动
* 新增: ai命今(增加电脑人物如 ai 0)
* 新增: 攻击判定
* 新增: 断章地图
* Todo: 鼠标单击,跳,其他武器Pose,切换武器,气血GUI,特效,网络,AI
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AntNeat V0.3.2.8 (2015.02.07)
* 新增: 打击音效
* 修正: 碰撞抖动
* 改进: debug命今
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AntNeat V0.3.2.7 (2015.01.07)
* 新增: 四方阵原版地图
* 新增: 对流星所有武器的支持, 更换武器命令同老流星一样.
* 新增: 对流星所有人物的支持, 在设置中可选20种人物.
* 新增: 编辑器支持流星的gmb模型格式转换
* 新增: 编辑器支持obj模型格式转换
* 新增: 流星gmb模型加载器
* 新增: 脚本加载水面
* 改进: 编辑器支持流星的gmc模型格式转换
* 改进: 操作设置
* 改进: Pose系统
* 改进: 地图预览界面
* 改进: 人物选择界面
* 修正: 脚本创建时的内存漏洞
* 修正: 五张地图预览图
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AntNeat V0.3.2.6
* 1, 新增对流星武器的支持,编辑器可直接导出流星武器的gmc格式。
* 2, 新增NPC命令
* 3, 改变了安装目录(轻云->NeatStar)
* 4, 修正了地图编辑器控制动画播放速度的滚动条Bug, 播放速度调整为 0-200范围;
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AntNeat V0.3.2.5 (2014.11.29)
* Add: Shader
* Improved: Action control
* Fixed: Action
* Fixed: Pose
* Fixed: Root position issue
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AntNeat V0.3.2.3 (2014.10.09)
* Add: Action control
* Fix: Weapon joint
* Fix: R-hand issue
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AntNeat V0.3.2.2 (2014.09.23)
* Improved: Script system
* Improved: Commander
* Add: LuaLoadParticle
* Add: LuaLoadJoint6Dof
* Add: LuaLoadJointSlider
* Add: LuaLoadJointP2P
* Changed: Map
* Fixed: E_GROUP_TRIGGER
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AntNeat V0.3.2.1 (2014.09.18)
Improved: IScritpManager(group & mask & shape are chooseable, joints are aviable)
Improved: all GUI parts.
Add: Player mesh
Add: Weapon mesh
Changed: Map
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AntNeat V0.3.1.8 (2014.05.28)
Add: iconv
Add: CAudioBody, CScriptBody
Fix: CMapEditer, CGameManager
Changed: Skin
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AntNeat V0.3.1.7 (2014.01.23)
Add: Android support
Fix: llex.c of Lua for Android
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AntNeat V0.3.1.6 Release:
Added: CScreenPrinter, this class is used to draw texts on screen when game ongoing.
Changed: script system
Removed: Platform.h
Fixed: shapes for physics node
Improved: GUI for game set
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AntNeat V0.3.1.5 Release:
Added: Joint CJointHinge
Added: Joint CJointSlider
Added: Joint CJointPoint2Point
Changed: script system
Removed:
Fixed: shapes for physics node
Improved: GUI for game set
Improved: physics manager
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The end.